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ken kocienda keyboard

We took a 4-hour flight on the new Delta Airbus jet that Boeing tried to keep out of the US. Ken Kocienda played pivotal roles in the creation of both Safari and the original iPhone . One of those engineers was Ken Kocienda, who developed the iPhone’s software keyboard. And I hope that we see some exciting stuff from them in the coming years. Today, the iPhone is one of the most successful products in history, and Apple has thousands of engineers working to keep it competitive. We actually needed to research and get a compendium of these words and add them to the [iPhone] dictionary. I think that the hardware and software and networking pieces are coming together. Apple's culture of secrecy means that a lot of details about how the company makes software remain hidden from the public. Business Insider: So it wasn’t like the keyboard came out fully formed out of the mind of Steve Jobs, and he said, “This is what it is,” and you went and built it. Business Insider: The iPhone keyboard is much smaller than a traditional keyboard. Kocienda: There was some rumour, but we simply weren’t sure, because actually “iPhone” was trademarked by another company. And it was the story of a company called Data General, which doesn’t exist anymore, and how young and harried engineers at the end of the ’70s came together to make a new computer, or a piece of hardware called a minicomputer. This has become less of a design issue in later years. In About-Face, UK Will Not Allow Huawei To Be Involved In Any Part Of... Universal Orlando Parks Will Reopen June 5 Despite Risk Of... Pro-Privacy Lawmakers Secure A Vote To Protect Browsing Data From... Jurassic World: Dominion Is Definitely Not The Planned End Of The... White Twitch Talk Show Host Finally Drops 'Rajj Patel' Moniker, Everything We Know About The PlayStation 5. There’s a person’s name against that feature, and so if somebody else working on the development team had a question about that feature, you knew who to go to, and that person was empowered to give answers, to make decisions. An extract from an upcoming book on Wednesday reveals how Apple employee Ken Kocienda struggled to create a touchscreen keyboard that felt intuitive yet usable — and it almost ended out looking very different. And the big decisions in this period were always made by Steve. The design ultimately didn’t make it to the final product, and when CEO Steve Jobs took to the stage at the Macworld conference in January 2007, he showed a keyboard that analyzes user taps and changes the size of tap targets depending on the letter likely to come next. Business Insider: What was the eureka moment like when the iPhone keyboard started to work for actual people? He’s also the author of Creative Selection. We had these multitouch systems where you would type or slide, Morse code keyboards, dot-and-dash-type things. Kocienda “imagined what a series of keyboard touches to type a word would look like as a picture, a geometrical pattern, a key-tap constellation“ (202). And the real breakthrough was to provide the software assistance to have the software step in and help you. It’s hard. So the potential is there. Steve was Steve – when he made a decision, he usually got his way! I think we’re still waiting for that in augmented reality. . We truly were two grown men and yet we just started laughing like little kids. One of the hardest problems - and biggest risks - of the first iPhone was the … The bulk of … Ken Kocienda pioneered the iPhone keyboard, and this book gives a play-by-play of their creative process―from generating ideas to doing a demo for Steve Jobs.” ―Adam Grant, New York Times bestselling author of Originals, Give and Take, and Option B (with Sheryl Sandberg) Inside the Apple Factory: Software Design in the Age of Steve Jobs We called it “Purple,” which was the code name for the phone. but these 3 stories build the overall structure of the book. He didn’t. I decided to write a book. You know, eventually we evolved back to a place where there were single letters, with one single key with a single letter on it. Ken Kocienda pioneered the iPhone keyboard, and this book gives a play-by-play of their creative process―from generating ideas to doing a demo for Steve Jobs.” Adam Grant. Eventually managers, executives, or Steve would get involved. I’m looking forward to seeing who’s going to crack the problem. Kocienda: I think that the analogy to multitouch is excellent, because what we did on the first iPhone was we took a technology, the touchscreen, and we built a system around it so that you could use it for general-purpose computing. The Best Snapchat Games To Play Right Now, Disable UPnP On Your Wireless Router Already, This Android Wallpaper Can Brick Your Phone, Scott Forstall, the software boss who was pushed out in 2012, I adopted a dog in 2020, and this handheld vacuum cleaner helped me keep fur off every surface in my house, A company in Uganda is turning the waste from bananas into rugs, place mats, and baskets, How metalworkers in India are keeping the 600-year-old craft of Bidri art alive, Doing these 24 uncomfortable things will pay off forever, Yes, Apple just killed iTunes — here's what that means for your library of music, movies, and TV shows. He sent the assignments. He’s credited with designing the first software keyboard for a smartphone, and helped transform the smartphone from clunky, small-screened devices like the BlackBerry, into the sheets of … Business Insider: The big thing people are talking about now is augmented reality – you know, placing digital things into the real world. And with good reason: Apple was un… Business Insider: At the end of development, you went through a period of “convergence.” What did that mean? . How has it changed? One of those engineers was Ken Kocienda, who developed the iPhone's software keyboard. Every feature in an Apple product has a DRI. Kocienda: If you think back to that time, smartphone keyboards were like the BlackBerry-style keyboard, with a smaller screen above the hardware keyboard below. I certainly hope that it’s Apple. But he could be tough, just like Steve was, and be very, very demanding. Apple’s approach has always been to add that level of thought and that developer support so that you can make a clear and consistent environment and experience for users. Now, of course, those decisions were reviewed up the management chain. I think we need it. We wound up in this place where we had a Qwerty keyboard, which looks like a mostly shrunken-down version of the keyboard you have in your laptop or your desktop computer. Ken was the DRI for the iPhone keyboard and worked directly and closely with an associated designer. Steve was an editor. Business Insider: So one of my favourite things in your book is the rich jargon. The software just kind of cleaned up everything. What would your advice be, to your knowledge, about working in this burgeoning field? Ken Kocienda offers an inside look at Apple’s creative process. Still, the anecdote serves as a nice reminder of how constrained mobile development was in its early years. Today, the iPhone is one of the most successful products in history, and Apple has thousands of engineers working to keep it competitive. The progress is, hopefully, slow but steady. For the original iPhone, I was the DRI for the software keyboard. He didn’t design icons or graphics. Why I called the book “Creative Selection” is that it’s this Darwinian process. The fact is when you actually type the dirty word, maybe you were trying to type the name of the aquatic fowl. We made it possible with that first phone for developers to make their own apps and for there to be an app ecosystem built around this new user-interface paradigm. Ken Kocienda played pivotal roles in the creation of both Safari and the original iPhone. Sometimes I would sit with a designer and we would look at an animation and we would say: “Should that be 350 milliseconds or 320 milliseconds? To commemorate the event, the creator of that software keyboard, human interface designer Ken Kocienda, posted a photo of two early iPhone prototypes he used to develop the keyboard. At the beginning the work isn’t great, so you have to start somewhere. Whenever we wanted to make a new piece of software, a new feature, making a first demo was an important part of getting the ball rolling. So it was a long process. Now he’s telling that story in a new book, “Creative Selection,” which provides an insider’s view of what it was like to help build Apple’s Safari browser and play a role in the early development of the iPhone and iPad. Kocienda: I think the biggest difference is that Apple is a much bigger company now. The iPhone was a completely different concept, where you’re going to be typing on a sheet of glass, where your thumbs didn’t feel the edges of the keys. His next version squeezed three letters into each key. So we decided to err on the side of not inserting obscenities into the text that might be going to your grandma. And even if that work wasn’t any good, it was the benchmark. He was the one who made the decision to hire me when I was applying to Apple, and then, later on, he was the one who gave me the chance to join the iPhone software team when it was just six or eight people working on what became iOS. Scott decided to get involved in the theatre. Kocienda: I was in the audience on that January day in early 2007 [that the iPhone was launched], and when I walked in that morning I didn’t know what the product would be called. The Mac was the main product, right? There are deficiencies! The responsibility instead was divided amongst the engineers, designers, a program manager for … While the iPhone was in development in the mid-2000s, Apple engineers spent a tremendous amount of time and energy working on the device’s virtual keyboard. https://mackinstitute.wharton.upenn.edu/2018/creative-selection- These decisions are sometimes on the knife’s edge. Update (2018-09-06): Ken Kocienda: Steve didn’t write code. With the launch of the iPhone 6 and 6 Plus, Apple started shipping devices with screens up to 5.5 inches diagonal. What’s the subtle effect that is going to make the best-in-the-world experience?”. And so there is this positive element to it. Kocienda’s book, Creative Selection, is set to hit stores on September 4. iOS 12 Beta Leak Hints at an Even Larger iPhone X Plus. He spoke about his former bosses at Apple, CEO Steve Jobs and Scott Forstall, the software boss who was pushed out in 2012; what it feels like to make a breakthrough on a product; and how Apple has changed since the pre-iPhone days. Business Insider: What was it like working with Scott Forstall? Although the design got the thumbs-up from software head Scott Forstall, it received less-than-impressed reviews from marketing executive Phil Schiller and head of iPod Tony Fadell. My 3 takeaways from Ken Kocienda’s “Creative selection” at Apple ... That time Ken was working on the iPad keyboard and he was exploring how to provide the user with an option of two keyboards – one with bigger but fewer keys and the other with smaller but more keys. Apple’s culture of secrecy means that a lot of details about how the company makes software remain hidden from the public. It won the Pulitzer Prize. Kocienda: Well this comes from a book written by a fellow named Tracy Kidder called “The Soul of a New Machine.” It’s one of the most popular, influential books in high tech. Kocienda: It is part of the endgame. There’s a little bit of the iPhone in both of those early prototypes to be sure, including the Home button which would become a hallmark feature for Apple’s smartphone lineup — until it isn’t anymore. We had discussions about how should this software behave. Steve didn’t write code. And so now there are many more products, and there are many more product teams. And he went way faster than anybody ever did. I think a lot of people think this is somehow negative, or that the company doesn’t trust you, or that it’s cloak-and-dagger for no reason. And so one of the ways that you know that Apple evolved its culture of secrecy was with these “disclosures.”. It was one of the first touchscreen smartphone keyboards, and most likely the one that made them break into mainstream usage. And then he evaluated the work that came back, right, and so he was looking for people to provide original answers for the questions that he asked. Our notes will be from his 2019 conversion with a16z’s Frank Chen. Kocienda: Demos were really important, because when you want to make great products, that’s the end of the story. Steve was an editor. Business Insider: You didn’t know the name “iPhone” until the day Steve Jobs held it up. But not only that – he had great taste. But before it launched, it was developed by a relatively small team of engineers working in complete secrecy. The author, Ken Kocienda, worked at Apple from 2001 through early 2017. He helped to keep us on track, to encourage us. What does that mean? Kocienda, who worked at Apple for 15 years until 2016, details in an extract previewed by 9to5Mac that the keyboard was a big point of contention. Business Insider: Are you surprised he went into a second act in the theatre? Ken Kocienda: I don’t think I had many moments like that in my career. His evaluations could be really intimidating if he didn’t like something, but, you know, that was his role. Apple’s a trillion-dollar company, right? Business Insider: Could you have guessed it? He communicated what he wanted: “I want a software keyboard,” in this case. Kocienda: You didn’t know about what they were working on in the next hallway; you were expected to be focused on your piece of the puzzle. Ken Kocienda Invented The iPhone Keyboard And Autocorrect. Business Insider: What about the term “disclosed”? He sent the assignments. This is set to get even larger later this year with the 6.5-inch iPhone X Plus, with plenty of room to tap the next letter on the keyboard. Seems like an odd exercise, but those words were in the dictionary, marked specially so that they would never be offered as a correction, so that the software would never assist you in typing these words. Here's what it was like. Usually software is a matter of long iteration. There are more projects. Ken Kocienda pioneered the iPhone keyboard, and this book gives a play-by-play of their creative process—from generating ideas to doing a demo for Steve Jobs.” —Adam Grant, New York Times bestselling author of Originals, Give and Take, and Option B … It was round after round of iteration and refinement. At times you write you “signed up” for projects. We discovered that we needed to add words that you would never say in polite speech – racial, ethnic slurs. Because the keys are right next to each other. I don’t know the details, but it shows it was the name that he wanted. Former Apple engineer Ken Kocienda explains what it was like working under Steve Jobs at Apple and how to complete a convincing pitch or presentation using principles he … Kocienda, who worked at Apple for 15 years until 2016, details in an extract previewed by 9to5Mac that the keyboard was a big point of contention. Kocienda went through numerous iterations, including one he called the “snowman keyboard,” where each key was shaped like a snowman to give it a larger surface area that would nullify errant keystrokes. So I feel like I owe the guy a lot of debt of gratitude. The iPhone revolutionized the smartphone industry when it launched 11 years ago, but it nearly ended up with a very different look. Earlier today, a man who was pivotal in its creation gave us a rare look at early versions of the phone. For 15 years, he was on the ground floor of the company as a specialist, directly responsible for experimenting with novel user interface concepts and writing powerful, easy-to-use software for products … There are also other stories about iPad gestures etc. But none of those ideas wound up working. Kocienda: I would put it this way: When it comes time to leave Apple, like I did a little bit less than a year and a half ago, it’s time to figure out what’s next. It h as 10 chapters, and in these 10 chapters, Ken Kocienda talks about his 3 main memoris, developing the Safari, developing the iPhone keyboard, and developing the iPad keyboard. In person, Kocienda comes across as thoughtful and stylish, as you’d expect from a former Apple designer. The designers declared that buttons had to be 44 pixels wide for comfortable tapping, but the entire iPhone screen was only 320 pixels wide. Business Insider: If there’s one issue anyone has with the iPhone keyboard – this issue comes up a lot – it’s the word “ducking.” You know, like, “This ducking phone won’t type that word.” Obviously you had lots of design decisions to make. It strikes me that we don’t have the multitouch keyboard of augmented reality yet. What are your thoughts on that autocorrect issue? How did you develop for that? The original iPhone screen was just 3.5 inches, only moving to four inches with the iPhone 5 in 2012. But getting there was a long evolution, and we started with these other ideas – bigger keys with multiple letters on the keys. The keyboard needed to get out of the way when it wasn’t needed so the rest of the apps on the phone could shine. But we were also undergoing this process of refinement. You had to add the word “iPhone” to the keyboard dictionary later. Kocienda: He gave me the opportunities to work on these products. Below is a transcript of an interview with Kocienda, edited for clarity and length. You were working with that person, you knew that the person in the next office was “disclosed” on the same things that you were, and so you were free to talk about all of these deep, dark secrets with software that’s coming along that nobody can know except the person you know in the next office who’s “disclosed” just like you are. Today, I sit down with Ken Kocienda, author of Creative Selection, to discuss his 15 years at the company during the Steve Jobs era and get an inside look at … The bezels are huge, too, another sign of just how old these things are. One of those engineers was Ken But there’s also a positive aspect to it: that it created teams. Kocienda worked on Safari for Mac, iPhone, iPad and Apple Watch. How do you know? Maybe a long press for a dash, or a piano keyboard where you would use multiple fingers at once. See more: iOS 12 Beta Leak Hints at an Even Larger iPhone X Plus. When I joined, the company hadn’t even released the iPod. Imagine working on a project that would change not only technology but human history? There were just more people. So convergence is this process of modifying the software, changing it to the point where you can give it out to people in the world, where it really is polished – it’s done to that Apple level of quality. Business Insider: You said in the book’s epilogue that the culture of software development at Apple has changed. We sat down with Ken Kocienda, the author of “Creative Selection,” and talked about Steve Jobs, Apple terminology, and how the company has changed under Tim Cook. Glaringly absent from these teams were in fact product managers. It’s the beginning of the endgame. But before it launched, it was developed by a relatively small team of engineers working in complete secrecy. So we would throw away the weak parts, keep the strong parts, make the next demo, have the next evaluation. He didn’t. Ken Kocienda helped define the smartphone industry. Even knowing how the story ends, I enjoyed how Kocienda tells it. For fifteen years, he was on the ground floor of the company as a specialist, directly responsible for experimenting with novel user interface concepts and writing powerful, easy-to-use software for products including the iPhone, the iPad, and the Safari web browser. — Ken Kocienda (@kocienda) June 29, 2017. Follow Business Insider Australia on Facebook, Twitter, LinkedIn, and Instagram. Kocienda: The way that Apple worked is different, I think, than a lot of people think. I moved to the US from China — here are the biggest cultural differences I've noticed between the 2 countries, Bath & Body Works is now a standalone company — we visited a store and saw why it's been L Brands' secret weapon, CBA and NAB pass on RBA interest rate cut in full, but ANZ and Westpac defy Treasurer Josh Frydenberg's orders, How to watch Netflix on your TV in 5 different ways, The incredible story of Ferrari's 72-year journey from an upstart racing team to a $27 billion luxury brand. It was a surprise. (Adam Grant, New York Times bestselling author of Originals, Give and Take, and Option B with Sheryl Sandberg) Ken Kocienda pioneered the iPhone keyboard, and this book gives a play-by-play of their creative process—from generating ideas to doing a demo for Steve Jobs.” —Adam Grant, New York Times bestselling author of Originals, Give and Take, and Option B (with Sheryl Sandberg) For Ken Kocienda, that was a reality. It’s bigger. It was a process, right? Kocienda: Well all of these decisions have a judgment call. I thought back to when where we were this scrappy team trying to make this smartphone operating system from scratch – I found that working style, of being the scrappy underdog, fit better for my approach. Ken Kocienda contributed to Apple’s Safari web browser and the iPhone keyboard as an Apple engineer. When you type “tim,” for example, the phone makes the target for the letter “e” a bit larger. 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